J. Wolfe
-
Content Count
88 -
Joined
-
Last visited
Posts posted by J. Wolfe
-
-
-
-
I though Raiders were issued M45s as standard, did that change somewhere along the line?
-
Sgt Boardman: "Pre juices"
-
11 hours ago, HM2 (FMF) Parker said:Never forget 12 years ago
Iconic.
My friends and I watched this video the other day and actually hopped on Elysium to get some of that nostalgia
-
This is my last realism unit. I'm here till the ship fucking sinks. Rah!
- 2
-
3 hours ago, Cpl Melo said:The amount of drama in a group of (mostly) grown ass adults never ceases to amaze me. Always bad eggs in every dozen though, c'est la vie.
-
D&D Session Recap, 06MAY17
- 2
-
-
-
Straw poll for those of you that played. Go ahead and vote on a standard time that we should meet!
-
-
Summer is coming up, and if I'm being honest, I'm going to be bored as fuck. I'd like to DM a D&D campaign or two for my homies here in the 3d MRB if any of you are down. Just post here if you've got any interest and I'll contact y'all to set something up
On the flip side of that, if any of you already play D&D and are looking for more players, I'd also be interested in that. I'm just looking to pass the summer as quickly as possible
-
10 hours ago, Maj Whitby said:They did do it very well in Call of duty 3, the campaign for that was very unique and awesome.
Ah, never played that one. Dang, I might have to pick it up just to see for myself
-
1 hour ago, 1stLt Ray said:I'm so tired of WW2 games following 1st Army. I'm tired of Normandy, I'm tired of MARKET-GARDEN.
Is it too much to ask for some 3rd Army action? I want Patton, damnit.
Forces françaises libres would also be fun. You rarely ever see the perspective of France in WWII after the main capitulation
-
4 minutes ago, Sgt Specter said:D Day has been done to death...I'm sick of if.
It's been like 7+ years since a AAA developer touched the concept of WWII. D-Day is overdone because it's the most well-known naval invasion pretty unanimously. Developing a WWII game without D-Day is like eating plain toast. You gotta add the expected frills or it'll just leave you disappointed and with a dry mouth.
To my point, do you know how many people would be screaming "What? No D-Day?" if they showed a trailer without any semblance of a naval invasion whatsoever?
-
I've hated all the previous iterations of CoD since MW2, this might actually drag me back in.
-
JBAD is so worth when you get releases like this
-
After seeing the workups the Legion has been doing, and with major political shakeups on the way, I don't think France would be a very good place to invade lol
-
I recorded as well. Just too lazy to edit/upload all the content I've recorded lately. Once summer rolls around I'll have a lot more time and hopefully be able to upload
-
I plan on attending, using my current status here
- 1
-
1 hour ago, 1stLt Gluttony said:... and I think the newest version allows you to launch boats.
Can confirm.
Regarding the performance issues, what Gluttony has said is correct: the scripts that run are the things that are causing issues, not the actual carrier asset itself. It was the same way in the 15th for some time as well. However, unless the new BI asset has those things inherently implemented in a non-script fashion upon release, those issues will still be present because those functions will need to be run in order to properly support aviation.
Questionable performance issues aside, I think it comes down to a basic argument of utility vs fidelity. Sure the asset Bohemia develops may be prettier and more fleshed out visually, but all it has is a working flight deck and arrest system. The Nimitz is far better in terms of utility, leaving us with flight deck + arrest system, hangar storage, elevators, and a way to deploy boats/landing craft out the nose. If all the Bohemia asset is is a flight line you can plop down in the ocean, what's the point? Does having pretty textures really matter that much if it'll mean potentially hurting/limiting aviation in the process?
Edit: I would like to say I am still excited for the Jets DLC one way or another. This is a great step in the direction for naval assets being finally supported by BI. However, I think there are just some things we should be blatantly critical about. The trend in BI development is to build something that looks nice on the outside but has little to no internal development (looking at you 90% of the buildings in Tanoa), and that is not something we should praise them for. IMO, regardless of how many people are assigned to a project, I think it's just a lazy development. Even saying "we have some ideas for further development in the future" would be a thousand times better than just flat-out saying "We have no plans after making the flight deck work".
-
Love the NK reference. Good work!
-
2 hours ago, 2ndLt R. Nelson said:Thanks to everyone who joined in the mission. Hope everyone had fun! We'll figure out what the server didn't like for next time. I hope some people recorded!
I recorded, patching together the video now!
Thanks for the mission Lt, look forward to the next one.
Specter's Pictures and Videos
in Pictures and Videos
Posted
Any more terrible fake podcasts in the future?