Zietara
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Everything posted by Zietara
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Cant attend due to work. Have fun maiming Reds without me, I'll be there in spirit.
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The workaround for that, sir, was to make a large chunk of the items 'simple objects'. Drastically cuts down on the performance hit with the clutter while allowing me to add it. But that was a major concern of mine, LT, which is why I tested the map thoroughly with complex AI and plenty of different things going on.
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I need help with a map I am currently working on for the next mod pack cycle, in particular the FOB and COP(s). I've tried to make it semi-realistic from references in biographies, maps, and some fictional examples, but I would really like both criticism and suggestions especially from first-hand knowledge in order to make it more immersive. The 'main' FOB on this map will be situated on a hill overwatching a valley, with a village situated on the valley across. Due to building constraints (and to add a bit of 'difficulty' to the area) the LZ for the FOB (which is quite remote) is situated on a hill along the ridgeline of the valley. Overlooking that LZ is a COP (if it even is one, I'm not sure if it would be considered part of the 'main' FOB) in order to provide security. Here are some (shitty) screenshots: https://imgur.com/gallery/6Tt5dOI
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That's all she wrote. I present the final edit: https://imgur.com/gallery/kQ4XrnL A big thank you to everyone that assisted and encouraged me, especially those that provided much-needed constructive criticism. Here's hoping to it being accepted (and my hopes and dreams not being crushed because that's what will happen.)
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Official footage of MSOT 8312 assisting a family of war refugees. Syria, c. 2017. https://www.youtube.com/watch?v=GjBH-dLKPlA
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*during SSgt Carter's Fun OP* SSgt Jones: Alright, so the ROE with the Mk 19- *explosion destroys MRAPs* Jones: ...just try not to hit some of the target areas where the HV- *MRAPs Explode and begin to cook off, GySgt Hito is flung into space* Jones: ...where the HVT might be. I don- *laughter*
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Bohannon: Alright, once the pilot gives the green light I'll deploy the fast ropes and call out drop numbers. Whelan: Green light. Bo: Alright, doors opening, ropes ou- *helicopter explodes*
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Finished the FOB, got the TOC done as well. Never been inside one, so I went for a military office setting. Let me know if its shit. https://imgur.com/gallery/3oy3ArY
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Made progress on the airstrip. Pretty sure that it isn't a 'FOB' technically because it has a runway and tower. https://imgur.com/gallery/q6lk6lu
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UPDATE TO THE DESIGN(S). https://imgur.com/gallery/rtobe0z Added another COP, and edited the first COP a little. Started working on the main FOB/Airstrip, that'll be for another time.
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I agree, but for some situations due to the terrain the standard template might not fit, and not all maps have a nice flat surface to work on. I personally don't mind the work, but that would help guys who want to get into making missions who can grab and edit it.
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@1stLt Golembesky I usually like to start with a some form of basis on a real location (or by taking elements from real locations and combining), Lt. If I start from the functionality aspect, my OCD kicks in and I make a castle that, while functional, is entirely impractical for the map/scenario and cheesy as hell. Plus the immersion adds clutter and a small amount of "character", Lt. Thank you for the tip though, and the picture will help with building the main FOB, sir.
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Also @SSgt Carter and @Sgt DelPercio, thanks for the input. I renamed the "FOB" shown to COP "Invader", with OP "Havoc" overwatching the LZ. Also, I added a new COP farther south (COP "Apache") that is slightly smaller, pics to come. The main FOB will be relocated to an airfield about 8 kilometers west of COP "Invader".
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@Maj Ray It's one of the G.O.S. Maps, Dariyah. Really cool because it has a very remote feeling (badland foothills surrounded by dunes with *no* roads and remote villages) while retaining a viable option for what we do in Arma (has three airfields, easy to run [yet large], etc.).
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Sorry Major, I meant that this would be one of my suggestions once submissions open from S-4 (like with Tembelan, PKL, etc. this mod pack release) for new maps/templates.
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Currently in Poland to retake Danzig for a nice two-week vacation, thought I'd share some of the pictures I took while here. Might also share pictures of me in other (nearby) countries if my Panzer-Division has enough gas depending on if I go to them or not. Excuse the shameless Twitter self-promotion, but it's easier to upload images using that medium and share. Also, since some locations are pretty strict with filming/taking pictures I may use stock photos since it's better than nothing, and illustrates where I went. Wroclaw, Poland (In the Silesian Territory, also know as 'Breslau') https://twitter.com/MILSIM_Zulu/status/1006595177429991426 ORP Blyskawica (A Famous Polish DD that served in WW2 with the Polish and Royal Navy; Premium in WoWS.), Gdynia, Poland. https://twitter.com/MILSIM_Zulu/status/1006972771585257472 Forest near the Polish-Czech Border (For *ahem* Reasons) https://twitter.com/MILSIM_Zulu/status/1006595501142233088 Wawel Castle, Krakow (Cracow), Poland https://twitter.com/MILSIM_Zulu/status/1007607375942115328 Wawel Castle Interior, Krakow, Poland https://twitter.com/MILSIM_Zulu/status/1007636466586062848
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THE VIENNA AWARD EDIT (Best Enjoyed while Listening to This): Krakow Jewish Empty Quarter Streets https://twitter.com/MILSIM_Zulu/status/1007986135061094400 Polish-Czech Border Staging Area https://twitter.com/MILSIM_Zulu/status/1008414419766743040 Prague "Old Town" https://twitter.com/MILSIM_Zulu/status/1009420994442752000 Charles Bridge, Prague https://twitter.com/MILSIM_Zulu/status/1009416266430349313 Prague Castle (AKA "The Victory Lap") https://twitter.com/MILSIM_Zulu/status/1009415733539827712
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Cpl McBean: "Fish s**t is can't be that bad, I mean they eat like plants and stuff."
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Fury Commander. Gonna bag me a Tiger.
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Me trying to comfort crying Tanoan children.
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Each day we stray further from the light of the Astronomican.