HM2 Gluttony
General Enlisted-
Content Count
599 -
Joined
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Last visited
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Days Won
4
Everything posted by HM2 Gluttony
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Which slot would you like?
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Want it locked?
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Wish I could mAke it looking for that recap
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If you like dnd watch Harmon Quest. Great show from the creator or rick and morty.
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Gluttony's Picture / Video Thread
HM2 Gluttony replied to HM2 Gluttony's topic in Pictures and Videos
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Gluttony's Picture / Video Thread
HM2 Gluttony replied to HM2 Gluttony's topic in Pictures and Videos
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Will fly as needed
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Had a great time excited for the next one
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Mr. Coy, Application accepted. Within the next hour you will receive a welcome aboard private message with some general instructions to get you initially set up. Check the PHASE ONE sub-board for the next available scheduled Assessment & Selection class. If you are attending a Assessment & Selection class check each thread for available times and sign up for it in the "Assessment & Selection" Forum above this one. There will be a thread to sign in. In Summary: Step 1. Receive Welcome Aboard message and follow Instructions inside of the Welcome Aboard message. Step 2. Sign up for a "Assessment & Selection" class in the Assessment & Selection Forum. Note: Steps 1 and 2 are interchangeable. Thank you and once again, welcome, Recruit. Respectfully Submitted, 1stLt Gluttony Recruiting Office Detachment Personnel
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I have a recording if needed.
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Arma 3 is getting an Aircraft Carrier
HM2 Gluttony replied to Sgt (Ret) Pleasant's topic in Tun Tavern
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Mr. Wileker, Since you are a returning member in this unit, this application has been flagged to be handled by S-1 Personnel Clerks. Please wait until an available personnel clerk can process this. Thank you. Respectfully Submitted, 1stLt Gluttony Recruiting Office Detachment Personnel
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Mr. Smith, Application accepted. Within the next hour you will receive a welcome aboard private message with some general instructions to get you initially set up. Check the PHASE ONE sub-board for the next available scheduled Assessment & Selection class. If you are attending a Assessment & Selection class check each thread for available times and sign up for it in the "Assessment & Selection" Forum above this one. There will be a thread to sign in. In Summary: Step 1. Receive Welcome Aboard message and follow Instructions inside of the Welcome Aboard message. Step 2. Sign up for a "Assessment & Selection" class in the Assessment & Selection Forum. Note: Steps 1 and 2 are interchangeable. Thank you and once again, welcome, Recruit. Respectfully Submitted, 1stLt Gluttony Recruiting Office Detachment Personnel
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Arma 3 is getting an Aircraft Carrier
HM2 Gluttony replied to Sgt (Ret) Pleasant's topic in Tun Tavern
For those who don't know the Carrier is now Live on the DEV branch so you can go test it for yourself. I tested it for 20 minutes and was competently disappointed, now im taking everything I saw with a grain of salt because I am expecting changes with the final release, however it dosent look good. So with the picture above comparing both carriers. The Nimitz mod looks brand new off the shipyard. while the Freedom looks worn and used. From a pilot perspective the ILS approach to the carrier is completely busted, not only is it unrealistic its completely broken. They also have this HUD that shows you the outline of the deck which is completely off from the actual landing straight. People who know how carrier ops run know when you are landing you hit deck with full power in case of a wire snap or missed hook. The Freedom does not actually have arresting gear its all fake scripted bs that just slows you down then pulls you back. The problem is it automatically lifts your hook and will launch you back into the water, also taking off from the sides without using the cats, you must clip or something because you go catastrophic every time. The launch from CAT #1 was completely underwhelming just hold space to go fast, the Jet Blast Deflector does not return to down position making it hard to use multiple times, so at-least you get 3 launches. I am hoping they fix this in the release because I saw them animating the shooter so hopefully they fix that. So just a break down so far from what I see Visual Appearance Nimitz: Too new, needs a rough finish to match current operating status, but what can you do with an A2 port. Freedom: Looks better, but what do you expect from a full dev team. (definitely not elevators) Functionality Nimitz: Hangar / Elevator / Boat Launching (Normal carrier stuff) Freedom: The hangar space is just a wall it looks horrible / not even an outline for the elevator. It looks like a kids play-toy where they didn't care at all about realism. Launch Nimitz: The smoke coming from the track, the jet blast deflectors worked. The shooter that launched you even without the deck mods. The effects when you launch. Freedom: Complete trash, to sum it up Press Space to go fast. Recovery Nimitz: The approach lights were spot on, the best you can expect from a mod and not having a controlling tower. The hook would malfunction sometimes and wire would snap, you could actually watch the hook catch the wire then stretch it out, and you have to release it before you could taxi out. Freedom: Approach is off, ILS is for a land base airfield. Hook works fine but no visible wires and once you tough its all scripted. The Nimitz has it for me still. Sitting from where I am rite now, no true mil-sim can use the Freedom and be proud of it in its current state. Im sure the strong community of modders can fix it. Like I said in the beginning I am aware this is still just on the Dev branch, but its not looking good so far. -
Arma 3 is getting an Aircraft Carrier
HM2 Gluttony replied to Sgt (Ret) Pleasant's topic in Tun Tavern
The point now is that the BI carrier wont do even half what the Nimitz does currently. It will not have a hangar nor elevators. It's not pretty but the nimitz has all this and I think the newest version allows you to launch boats. -
Arma 3 is getting an Aircraft Carrier
HM2 Gluttony replied to Sgt (Ret) Pleasant's topic in Tun Tavern
The point is the scripts that this unit created to use with the Nimitz created the issue. not the mod itself.