GySgt Cole
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Everything posted by GySgt Cole
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BREAKING NEWS: Marines Come Under Artillery Fire in Oman - Globe and Anchor - 30th April 2017
GySgt Cole posted a topic in News and Articles
BREAKING NEWS: MARINES COME UNDER ARTILLERY FIRE IN OMAN Globe and Anchor -- 30APR17 IBRI, Oman -- Just past sundown this evening, Omani bases along the Malakabel frontier came under artillery fire from across the border. Omani troops responded with a reciprocal amount of artillery fire, as taught by U.S. and British military advisors. While it’s currently unclear who started the exchange, most fingers point to Malakabel. As part of this exchange, U.S. Marines, as well as members of the other services, forward staged to bases across the border came under indirect fire. Fortunately, according to USCENTCOM deputy commander LTGEN James Simms, USAF, no casualties are reported at this time. Marines move to cover after a round of artillery shells strike their firebase. “It looks like all SOPs and ROEs were followed at this time” said USCENTCOM, “But we have nothing further to report.” The Pentagon deferred all comment to a press conference scheduled for later in the day. The Marines are in the region to dissuade aggression from Malakabel, a small nation wedged between Oman, Saudi Arabia and the United Arab Emirates, all partners of the U.S. on regional security. James Austin - The Globe and Anchor This article is a work of fiction, intended to support the storyline of the 3d MRB Arma 3 realism unit. -
U.S. Asks Malakabel to Remove Troops From Border
GySgt Cole replied to SSgt (Ret) Derr's topic in News and Articles
Great work Cpl! -
You know I had the beta and never tried it because I'm lazy Is it worth the $23?
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Here's a crowd pleaser: US Secretary of Defense James Mattis over Afghanistan USS Zumwalt transiting the Panama Canal A Marine Corps Super Cobra flies by an Abrams preparing to fire at designated targets at an Egyptian firing range.
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I honestly can't get over how much I like this map. They've done an excellent job with it and it lives up to my hype for it. The countryside is dotted with villages of varying size and a realistic density, and the 2 biggest cities are really built up. The airfields and military infrastructure in country are well done too. Here's my unofficial template that (I think) works
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I made this better
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Yeah, but if a develop dares to include stories about soldiers who aren't patriotic, white super heroes they're just being selling out for political correctness, amirite? No kidding though, I'd kill for some stories that haven't been done to death. It's cool that I'm gonna be able to play a WW2 game in modern graphics, but I'd kill for a AAA video game about some of the undertold stories. African-American and Japanese-American would be amazing (could be Italian front too for extra pizzaz), a Chinese (the longest and one of the deadliest theaters of war in WW2) and/or Burma campaign would be great (it's only been done once AFAIK in an old Medal of Honor game), and a German campaign would be interesting too (as long as it is 1. from the Wermacht perspective (duh), and 2. it paid critical attention to the sensitivity of playing as the Germans. I'd be worried about downplaying the war crimes of the Wehrmacht in favor of a humanizing story).
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Yeah, as a 3rd Armored main... Stuarts and Scotts are nasty
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1. Recon is still king. If you don't have recon your units will die. If you look at your front line and every "sector" doesn't have a recon unit, you need more. 2. AT Guns are super powerful because not only can they destroy tanks with little threat to themselves, they have HE rounds to defend against frontal infantry attack. Knock them out with air, arty or flanking attacks with infantry 3. Mortars suppress the shit out out of everything and smoke rounds can protect and screen your advances. Arty is just a more expensive longer range version of this. 4. Hedgerows (as of right now) provide an unsurpassable barrier to vehicles, use this to your advantage. Those are the biggest tips I have for people who find themselves stuck on comp stomps.
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Yeah, this looks amazing. EDIT: Trying it out now. Flying around in Zeus, the map is 1. beautiful 2. runs well 3. has so many varied enviroments 4. has much more detailed and realistic towns/compounds than Takistan This may become known as one of the best Arma maps.
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Paris General Strike and Protest Turn Violent - United Press Wire Service - 25th April 2017
GySgt Cole posted a topic in News and Articles
UNITED PRESS WIRE SERVICE 25 APRIL 2017 PARIS, France. (UP) -- The Latest on French strikes and civil unrest in Paris and surrounding suburbs --- 7:00 A.M. Monday, CEST After negotiations over public labour reforms broke down in the French Parliament on Friday, Parisian public workers called for a general strike to commence this morning. The most visible striking entities include public transit, public works, as well as the police and fire departments. Ambulance services have said they join the strike in name, but have pledged to continue their services through Friday. Strike organizers have encouraged all Parisians to participate in the strikes, but especially called for labour unions to support the strike. Police and fire coverage will be provided by French Gendarmerie and French Army units. --- 12:30 P.M. Monday, CEST The demonstrations have remained largely peaceful through the morning, but a rally planned at the base of the Eiffel Tower this evening has French security forces worried. French Gendarmerie Colonel Jean-Luc Moreau has stated that extra police forces will be deployed to the rally, citing concerns of terrorism. --- 6:30 P.M. Monday, CEST Demonstrations at the base of the Eiffel tower have turned raucous, with objects being thrown at encroaching police lines. Police respond with tear gas and moving armoured vehicles to the forefront of their riot control groups. --- 9:00 P.M. Monday, CEST At sundown on Monday, the first day of a Parisian general strike, the city remains at a standstill. From the perspective of the organizers, the strike was largely successful. However, demonstrations that accompanied the strikes have largely turned into an outpouring of anger over general economic woes, not specific labour issues. Organizers contend all are welcome. Short outbursts of confrontation and violence appeared throughout the day, but protests remained mostly peaceful. The tense situation at the Eiffel tower has calmed down, but protesters told police negotiators that they planned on occupying the plaza overnight. --- 8:00 A.M. Tuesday, CEST While the Parisian general strike continues, protests have turned from focus on labour rights to a wider anger at general economic conditions in France. With the Parisian police and fire services on strike, security and safety has been turned over to the national paramilitary police, the Gendarmerie, with support of the regular French Army. The presence of militarized police at largely peaceful rallies worries both demonstrators and observers, these events are usually attended to by local police, and the Gendarmerie is saved for civil disorder and riots. --- 10:00 A.M. Tuesday, CEST Conservative legislators announce at a press conference they will not give into pressure from the strikers, and that they should return to their lives and “vote in the next election”. Center right President Olivier Rainier is currently on his way to meet with legislators to help negotiate a deal over labour rights. --- 12:00 P.M. Tuesday, CEST Anger at the legislators refusing to negotiate has exploded in the streets of Paris, with marchers converging on the French Palais Bourbon, meeting place of the French National Assembly. Heavily equipped Gendarmerie units have mobilized to the area. Marchers carry signs that call for both peace and violence, and some have been seen collecting small rocks, bricks and loose street objects. --- 2:00 P.M. Tuesday, CEST Gendarmerie units have violently clashed with demonstrators along the Seine River throughout the 7th Arrondissement, home to the Palais Bourbon, meeting place of the French National Assembly. Using water cannons and tear gas, security forces have just barely managed to keep protesters from reaching the Palais. --- More as it emerges. This article is a work of fiction, intended to support the storyline of the 3d MRB Arma 3 Realism unit. -
going into a TS room to get promoted
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Panzer Lehr division had Tigers and King Tigers
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I've created my first Steel Division meme
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For those curious, here's some current info on the pre-order beta running from now until launch: Three Maps: Point-du-Hoc Collombes Omaha Beach Three Allied Divisions: 15th Scottish Infantry (Infantry) 3rd US Armored (Armor) 2nd US Infantry (Infantry) Three Axis Divisions: 12. SS - Panzer (Armor) 17. SS - Panzergrenadier (Mechanized) 91. Luftlande (Infantry/Airborne) here's a cool webm http://i.imgur.com/PrpZVnA.gifv
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The game doesn't officially release until May, and the summer sale is usually early July. Even if it did go on sale then, it would probably be for a nominal few bucks. I picked up the game, make sure to directly support the devs and get it through the Paradox Store (they send a Steam key). I've only played a few skirmishes and as a very casual player of Wargame over the course of the series, I can say I like Steel Division more at the outset. The phase mechanic and map "frontline" mechanics are really, really cool, and actually make it quite unique. I'm a little mad they're obviously pulling the same shit with one year release schedule for sequels, but whatever.
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I'd love to pretend I'll be a good consumer and wait till the reviews and stuff are out but who am I kidding this looks like an answer to a whole lot of the problems with the first game Stuff that's basically confirmed: - prequel, original and new trilogy era content - storyline WHERE YOU PLAY AS A GOD DAMNED IMPERIAL oh my god - multiplayer classes - space battles - rogue one content is back (scarif was shown) https://www.ea.com/games/starwars/battlefront/battlefront-2 (also can we please not have a "let's bash EA/the first one/the originals were better!!" circlejerk in this thread, I've heard all those generic opinions, I recognize them but it just gets ugly)
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Well besides the obvious Maul and Yoda, the website has a B1 Battledroid as the "Track your progress and customize your character" bullet point feature so that's a good sign. Also at the end screen of the trailer there's a prequel space battle in the top left of the screen
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I'm hype. I think Rogue One blew TFA out of the water, but TLJ will probably be more what I expect out of Star Wars I just think the First Order is super lame compared to the Imperial Remnant
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3d Marine Raider Battalion Interview Series, Pt. 1 3d MRB Newsletter -- April 13th, 2017 As part of the ongoing unit workup, S-5 Public Affairs has conducted interviews with various members of the unit. Some of these interviews were conducted "in character", while others were conducted "out of character". We hope you enjoy reading, and look for more interviews in the near future. SgtMaj De Leo Interview Conducted by: SSgt Oliveira What is your billet and what do you do in the 3d MRB? I am the Sergeant Major of the unit. My primary job in the unit is to assist and provide feedback to Commanding Officer, my secondary duties include Command Staff and Awards and Decoration Advisor. What do you do as the Award and Decorations advisor? I used to be the person in charge but then to make room for other duties in the unit I gave it to HM2 Truscott. My only role is to advise Truscott on things he might need from time to time and anything else that concerns the artistic creation of the ribbon racks, and the ribbons themselves that I've created. How do you feel the FTX Cycle has been, and how you feel it's been perceived by the unit? It's more about the people understanding and adjusting the new reality we are facing from a conventional approach to a special forces unit. We're still in the process of changing the mindset, it was expected to not change immediately. We knew it was going to take some time and we're still in that process. The FTX cycle has been pretty well welcomed by the unit. Some people may feel like we are not encountering or killing as many bad guys as they would like to see but we are shifting from a conventional approach to a more special forces type approach. So that's gonna take time and we will definitely adjust to that. This is what pretty much is going on now in the FTX cycle. What are some goals that you want the unit to achieve in the next 6 months? What I hope the unit to achieve? First of all we need to achieve a better level of cohesion. That's something that's vital when you get a bunch of people on the server to play a game. So we need to improve cohesion, lateral coordination and the working relationships between sections of the unit. That's a very important thing. We all need to be focusing on our jobs and understand other people jobs and make sure we do our best to mix everything together. If we are able to do this, we will do great things in the future. Talking about the future, what is one long term goal for the unit? The long term goal for the unit is to establish ourselves in the Arma community, to make ourselves known, and to make our unit a reference point when it comes to people wanting to try out special forces type realism units. So we have that type of goal in our minds. Of course it won't be easy, and there are a lot of challenges that are waiting for us, but once again it's just not something that we need to hope for it to happen, we need to work for that to happen. Not only myself as a member of battalion, but we all need to work together to achieve that goal. From the inside, we need work and make sure we have people to step up one day to take up leadership. What would you tell someone he wants to join the 3d MRB? If you're looking for a good community with a lot of nice people and to share the passion of this game, if you're looking for a special forces type unit: this is the one for you. We have a bunch of people that are very dedicated spending time everyday to make sure everyone, regardless of being a new join or someone who has been in the unit for a while, enjoys themselves everyday and every weekend when we have our operations. Any advice to junior members that are looking to get in a leadership position? For a CSO: you have to be willing to step up when needed, look for a example and follow that example, learn the job, and try to be involved. Spend time and try showing your leadership that you're are worthy for that position and your chance will come. Everyone has the same type of chance to get a leadership position in the unit. Thank you SgtMaj for your time. 1stLt Ray Interview Conducted by: Cpl Cole Sir, what’s your name, and what is your billet within the 3d MRB? I’m 1stLt Ray, and I’m the Team Leader of MSOT 8310 “Viking”. Give me a general description of your duties. As team leader, it’s my duty to administer the team and make sure all my guys have what they need and are following instructions and policies from higher up the chain. In field, I generally lay out the strategy for the team and make sure these strategies are executed effectively and efficiently. How do you think your current FTX cycle is going? I think it’s been really fun and very successful. We’re all building on our experiences as Marines and as Raiders, learning new tactics and getting better at the ones we already know. What was your personal favorite FTX so far? 03-17! It was planned quickly in field, and it was planned well. We were successful in our mission, holding off a larger force and safely extracting a number of hostages. Would you say that was your most personally successful as well? Yes, definitely. Especially considering we got to work with 8311 for the first time, I look forward to working with them more in the future. Gotcha. What’s been your biggest challenge during this FTX cycle? Adjusting to the role of an officer has been challenging for me. I spent a lot of time as a NCO in the fleet, and while it has been difficult to adjust, I feel like I understand the role of an officer much better now. Over the course of the remaining FTXs, what do you want to work on the most with your team? Or rather, what goals do you want to reach by the end of the cycle? My team has surprised me with how well they’ve been able to adapt to circumstances in the field and the general life of a Marine Raider. I definitely want them to be experienced in as many different scenarios as possible. I want them to recognize a situation in a real combat scenario as something they’ve already trained on, and that they will have enough experience behind them that they can handle any surprises thrown at them. Is there any FTX scenarios you’d like to see before the end of the cycle? It could be fun, or a type of training you think would greatly benefit your Marines. I think some sort of VIP elimination, preferably through ambush, would be very nice. I also want to put all our different qualifications that we’ve worked hard on to use. Some sort of scenario involving lots of long range engagements, or a vehicle ambush involving mines and antitank weapons would both be fun and useful training. Cool. Say you were tasked with recruiting Marines into the Marine Raider Regiment. What would you say to them that would make them want to join? I’d say we have a very good community of men and women who are constantly striving to improve themselves. They get along, they’re serious and they want to make sure the mission gets completed correctly. Do you have any advice to junior leaders, or even to senior leaders, that you’ve learned from your time as an NCO and now an officer? Challenge yourself. Expose yourself to all the interesting opportunities our unit offers, and you’ll be surprised how easily new stuff comes. Even if a new concept or role seems difficult and I might say “I can’t do this”, if I sit down and bear with it usually I can get the hang of things pretty quickly. If you couldn’t do your job in the unit now, what would you want to do? Team Chief. They are vital to training and unit morale, and I get a lot of enjoyment from watching a new operator learn and grow as a Marine. Since Team Chiefs set training plans, I would be involved in this process. What’s a secondary billet you’re interested in doing? Immersion specialist. They’re a special type of actor we use on training exercises to make sure Raiders know how to interact with all sorts of live scenarios. They can play civilians, enemy insurgents and VIPs. It’s an incredibly important job that is vital to training success and I’d definitely be interested in helping out. Well that’s it for my questions, thanks for your time. No problem. HM2 Anderson Interview Conducted by: Cpl Melo What is your name and billet within the 3d MRB? HM2 M. Anderson (MSOT 8325 Element 2 SARC), has been a SARC for 2 months. I was previously in both Army and Marine units. Why did you join the 3d MRB? I would say that say that I am attracted to the blend of special operations and conventional warfare a MRB conducts, and I also followed some of my buddies from other units. Why are you a SARC? I like being able to help my colleagues when it counts and it is gratifying for me to save lives. How do you think the FTXs have been so far? So far so good, we have had very interesting missions, a MRB has a wide variety of mission types and recently we have added civilian in our FTXs which helps us deal with people while on mission. What would you say to people thinking about joining the 3d MRB? We have people who work very hard in this unit and we have been getting better and better at what we do, the 3d MRB has good people and I've made many good friends. Thanks for your time. LCpl Bailey Interview conducted by: Cpl Melo What is your name and billet within the 3d MRB? I'm LCpl Bailey, currently a Critical skills operator with MSOT 8310 "Viking". Why did you join the 3d MRB? I like the fast moving hard hitting tactics of a Marine Raider Battalion and we are always on a swivel. What would you say to people thinking about joining the 3d MRB? You will have many opportunities to grow and lot's of room for moving up in the unit. You are allowed to do a variety of jobs, from specialising with the Carl Gustaf to the Minimi, there is always something new to do. There is never a dull moment. How do you think the FTXs have been so far? FTXs have been pretty good, definitely touches every possible situation we might encounter and has helped us train ourselves mentally to be able to react to anything that might happen in the field. From being on patrol in a city in the desert to having to fight our way out of an ambush in said city, so far it has been very good for us. What do you think of the people you work with? We have very competent people who are hard working. We are very tight knit, everyone knows each other. Even if you don't know someone well, it doesn't matter, because everyone knows how to work with other people. We are brothers in arms. What would you like to see in the future of the 3d MRB? We need more stressful training, we should overwhelm ourselves so we can find out what are our breaking points and work on our problems. Our FTXs are to prepare us for real field action. Thanks for your time.
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alright guys im stuck in hawaii with minimal memeing resources but I was able to throw this really funny and highly original (/s) meme together for you Drawn with my Microsoft Surface™
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the joke being that the WARNORD reported Modern Heavy Armor