Maj (Ret) Ray Posted May 29, 2018 I never thought I'd see the day. BI is fixing a bug that has been in this series and engine since Operation Flashpoint: the preservation of geometry on fallen or destroyed objects, like knocked over fences and trees. Presently, intact geometric objects will provide proper visual and ballistic cover. If you stand behind a wall, bullets won't pass through (unless it's a flimsy wall, of course), and the AI cannot see you. But if the wall is knocked over, it loses all geometric properties: bullets pass through it, the AI sees through it, and it's no better than a bush. If you lay down behind a knocked over wall or tree, it's just like laying down in the middle a field. You're defenseless and exposed. But now... BI is fixing it. This fix was uploaded to the most recent development build. (Yes, ArmA 3 development is still ongoing.) You can see here that the AI is unaware of a player laying down behind a fallen wall. After shooting his gun, the AI is aware that there is gunfire in the area, but does not know where it came from. The player has to roll out of cover and engage the AI before the AI knows where to look. This should result in far less frustration with this game, because you can now approach firefights and combat more realistically. Additionally, you can now rest your weapon on these same fallen objects. You can also hide from AI in logical ways: This fix is planned to ship in ArmA 3 1.83. No release date or ETA. Probably a few weeks to a couple of months. 1 4 Share this post Link to post Share on other sites
Cpl (Ret) VandeVord Posted May 29, 2018 Now if they could fix bushes I'd be soooooo happy. Share this post Link to post Share on other sites
Maj (Ret) Ray Posted May 29, 2018 Just now, Cpl VandeVord said: Now if they could fix bushes I'd be soooooo happy. It's claimed that AI cannot see players through bushes unless players give away their position somehow (like firing a gun, allowing for audio location). I'm not sure I buy that. I know that AI do not see grass, but laying prone does reduce their ability to detect you. I think the bush issue is always going to be controversial. Share this post Link to post Share on other sites
Maj (Ret) Ray Posted May 29, 2018 @Cpl VandeVord It's possible this fix may address bushes. Take a look at the way the AI cannot see through the palm fronds on this fallen tree. 1 Share this post Link to post Share on other sites
Cpl (Ret) VandeVord Posted May 29, 2018 Just now, Maj Ray said: It's claimed that AI cannot see players through bushes unless players give away their position somehow (like firing a gun, allowing for audio location). I'm not sure I buy that. I know that AI do not see grass, but laying prone does reduce their ability to detect you. I think the bush issue is always going to be controversial. Yeah it's bullshit they think bushes work. I was sitting in a large bush in the dead of night and hadn't moved or made a noise in over 10 minutes and I got shot at by an AI 200 meters behind me. I used Zeus to check out the incident and there's no way the AI could have seen me on the other side of the bush unless it detected 1 pixel through the leafs. Share this post Link to post Share on other sites
Cpl (Ret) VandeVord Posted May 29, 2018 1 minute ago, Maj Ray said: @Cpl VandeVord It's possible this fix may address bushes. Take a look at the way the AI cannot see through the palm fronds on this fallen tree. I hope so el heffe, I hope so. 1 Share this post Link to post Share on other sites
SSgt (Ret) Braathen Posted May 29, 2018 (edited) where is my prone AT launcher firing position ps: is about time though!!!!! Edited May 29, 2018 by Sgt Braathen 2 1 Share this post Link to post Share on other sites
SSgt (Ret) Woods Posted May 30, 2018 On 5/29/2018 at 9:29 AM, Sgt Braathen said: where is my prone AT launcher firing position ps: is about time though!!!!! Is that guy throwing smoke, or a flat can of beer (in a coozie) away? Share this post Link to post Share on other sites
GySgt Cole Posted May 30, 2018 On 5/29/2018 at 9:30 AM, Maj Ray said: It's claimed that AI cannot see players through bushes unless players give away their position somehow (like firing a gun, allowing for audio location). I'm not sure I buy that. I know that AI do not see grass, but laying prone does reduce their ability to detect you. I think the bush issue is always going to be controversial. Speaking from extensive S-2 experience, the AI are mostly deaf, blind and stupid. People getting shot in bushes are probably either unlucky or were clearly visible. Share this post Link to post Share on other sites
Maj (Ret) Ray Posted August 1, 2018 (edited) This is now live in ArmA 3 1.84. Edited August 1, 2018 by Maj Ray 1 Share this post Link to post Share on other sites