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SSgt Spears

GMOD Time! TTT, Murder, Prop Hunt, Slasher

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Good time zone everyone. In leu of a funop this weekend I figure why not try out some GMOD? I have a "modpack" setup with gamemodes, maps, player models, and such.

There's 2 main rules for me when it comes to these games. 
1. Dead Men Tell No Tales. You're dead, play dead. You can make death noises if you see the death coming, othewise if it's a sudden instant death try not to make noise. And stay quiet when dead!
2. Have fun. Not a joke, just legitimately. Remember it's all a game and meant to be funny. 

One of the TTT mods adds additional roles. I'm using specifically the outdated version because there isn't as much setup needed and the newer one has a shit ton of roles to file through. Might swap to it eventually. These roles all have custom rules so I'll spoiler tag them so as to not take up that much space.
 

Spoiler

Innocent Team:
Goal: Kill all members of the traitor team

 

Innocent
• A standard player. Has no special abilities

 

Detective
• All other players are notified of the Detectives at the start of the round
• Can search bodies of dead players
     ◦ Reveals the role, what killed them, who they last saw and other useful information to all players
     ◦ If other players try to search a body it will instead alert Detectives of the body’s location
• Has access to a shop
     ◦ Spawns with two credits
     ◦ Gains a credit whenever a member of the traitor team is killed

 

Glitch
• Has a chance to spawn instead of an Innocent
• Appears as a Traitor (or Zombie) to members of the traitor team
• Prevents members of the traitor team from using team text and voice chat

 

Mercenary
• Has a chance to spawn instead of an Innocent
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Can buy any naturally occuring weapon or items available to both Detectives and Traitors

 

Phantom
• Has a chance to spawn instead of an Innocent
• Haunts attackers on death
     ◦ Haunted players leave a smoke trail behind them
     ◦ Killing the haunted player will revive the Phantom on 50 health
     ◦ Detectives are notified when the Phantom is killed or revived

 

Traitor Team:
Goal: Kill all members of the innocent team

 

Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed

 

Assassin
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Given a random target at the start of the round
     ◦ Deals double damage to the target and half damage to all other players
     ◦ When the target dies a new target is selected
     ◦ Detectives will always be the final targets
     ◦ Killing the wrong player will fail the contract and the Assassin will deal half damage to all players
• Has access to a basic shop
     ◦ Spawns with no credits
     ◦ Gains a credit whenever enough innocent team members are killed

 

Hypnotist
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Spawns with a brain washing device
     ◦ When used on a dead body it will revive them at full health
     ◦ Changes the role of the revived player to Traitor
     ◦ Cannot be used on Jesters and Swappers
• Has access to a basic shop
     ◦ Spawns with no credits
     ◦ Gains a credit whenever enough innocent team members are killed

 

Vampire
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Spawns with fangs
     ◦ When used on a dead body it will destroy the body and heal 50 health up to a maximum of 125 health
     ◦ Right click will grant short term speed and invisibility on a cooldown
• Has access to a basic shop
     ◦ Spawns with no credits
     ◦ Gains a credit whenever enough innocent team members are killed

 

Zombie
• Has a chance to spawn instead of all Traitors
• Notified of team members and Jesters at the start of the round
• Spawns with claws
     ◦ Deals 50 damage to members of the innocent team
     ◦ If used to kill a player they will repsawn as a zombie
• Deals half damage will all standard weapons
• Has access to a perk shop
     ◦ Spawns with no credits
     ◦ Gains a credit upon infecting another player with the claws

 

Independent Players:

 

Jester (Goal: Get killed by another player)
• Has a chance to spawn instead of an Innocent
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion...)
• Can message members of the traitor team using team text and voice chat but will not recieve replies

 

Swapper (Goal: Get killed by another player and then fulfill their old goal)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players or props
• Takes no environmental damage (e.g. fire, fall, explosion...)
• Can message members of the traitor team using team text and voice chat but will not recieve replies
• When killed by another player the Swapper swaps roles with their attacker
     ◦ The attacker will die instead and the Swapper will respawn with the newly swapped role
     ◦ If a Detective searches the body of the attacker they will look like a Swapper

 

Killer (Goal: Be the last player standing)
• Has a chance to spawn instead of an Innocent
• Spawns with 150 health and maximum health
• Traitors are notified if there is a Killer
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Can buy any naturally occuring weapon or items available to both Detectives and Traitors



Here's the mods: https://steamcommunity.com/sharedfiles/filedetails/?id=1137068160

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