Personally I only really need a purpose, I don't like just blowing up a town for no reason or doing recon for nothing. So that might tie into the addition of more story. I'll watch a rock for an hour if you can't convince me it's important enough. Also don't be afraid to go out of the box when it comes to storyboarding strict realism can be cool and all but it's also nice to get a breathe of fresh air. I was honestly praying the Chinese would attack us at some point in that last deployment just to shake things up. I personally would love to fight a conventional force, of course not as grunts, but just to even the playing field a bit and give us more of a challenge rather that getting shot at by a random villager who found an AK.