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Showing content with the highest reputation on 12/31/2017 in Posts

  1. 3 points
    ALCON, The following is a survey from S-2 regarding mission content and your satisfaction with us. https://goo.gl/forms/49fSOscecpB4rK4f2 S-2 creates, builds and runs the missions that you play on operation night. We'd love to hear what you have to say. Please only answer if you are an active/reserve member that participated in at least one mission of Operation Wildfire. Happy New Year! GySgt Cole S-2 Czar
  2. 3 points
    Woo! Happy New Years to everyone east of the Freedom Meridian
  3. 2 points
    @Capt Ray @Capt Makowski @HMC (FMF) Parker @SSgt McCelvy @CW4 Whelan
  4. 1 point
    Modpack: Vanilla CBA Vanilla ACE Compat RHSUSAF Compat RHSAFRF Ravage Project Zenith Headlamps Enhanced Movement ACRE2 In addition, add: RHSUSAF RHSAFRF from our current modpack. No other mods should be loaded. JSRS is allowed.
  5. 1 point
    new meme that youtube instantly took down Late Night 3d MRB https://drive.google.com/file/d/1EZxNgink-IT-xcgtUNXysIOorS2kjrbG/view?usp=sharing
  6. 1 point
    Not sure how many of y'all have heard of this, but Antistasi is a SP / co-op scenario (aka no additional mods required, fully RHS compatible & integrated, etc) that is intended to simulate guerrilla warfare. In Antistasi, you're apart of an American backed rebel group attempting to liberate Altis / Tanoa from Russian occupation. You initially start out dirt poor with AKS-74Us, Makarovs, and shitty backpacks. You grow your arsenal by doing hit and run attacks on Russian towns / checkpoints / patrols, recovering their equipment, and putting it in your arsenal crate at your camp (and you can choose where your camp is anywhere on the map). Once you grow your arsenal and armies, you can begin to conquer towns, military installations, and so forth and recover APCs, trucks, and helicopters. It's a completely persistent campaign, and apparently some games can take a month or two to complete. Antistasi is hard as fuck, but it's also rewarding as hell when you successfully pull off a hit. @1stLt Jennings and I have been playing the hell out of it and it's a blast. Here's a not so complete feature list: - Foreign Politics / Civil Support System- Around 18 possible Sidemissions which may happen everywhere. Assasination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions in a wide variety on each type.- Possibility of Undercovered Operations, same as a Resistance soldier can do.- AI Enemy Commander which reacts to your movements and manages his resources.- Enemy Network Comms that may be disrupted.- Anything may happen, anytime, anywhere.- Persistent Stat Save System: You won't loose game or server progress upon a game update.- Enhaced AI Squadmate control.- Playable in SP, MP, and persistent open server MP.- Cooperate while compete to be the commander of your side (MP Only)- Build minefields, improve bases with static weapons which AI will use.- Altis gets destroyed as long as the war evolves.- From Guerrilla ambushes on the begining to BIG battles at the end. And that list doesn't do a lot of the features justice. Antistasi can be complex at times, but in a good way. It isn't a watered down advance and secure type of deal like Liberation is. You truly have to play with actual guerrilla tactics in mind if you want to survive in the early going. I'd love to get some people together and run this together. Here's the link to Workshop if anybody's interested: http://steamcommunity.com/sharedfiles/filedetails/?id=1142881541 And an Imgur gallery with anecdotal events: https://imgur.com/a/d9hTg#0l1otDP
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