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Showing content with the highest reputation on 08/05/2020 in Posts

  1. 3 points
    Can't let a good photo go to wast
  2. 3 points
  3. 1 point
    Taking Place on Tuesday, August 11th @ 2100 EST Modpack: https://steamcommunity.com/sharedfiles/filedetails/?id=2186949991 *Disclaimer: The following events may not be 100% accurate to history. I do my best Google research but I am no professional. Bite me. The date is June 22nd, 1941. You are a soldier in the 52nd Rifle Company of the Soviet Union. You enlisted just after the conflict with the Finnish. Months of discipline and teachings of socialism topped off with a few weeks of actual combat training. You were expecting to see some action and prove your worth to the Motherland. However, you arrive off the trains to find the country already conquered. Now you're on occupation duty. Patrol the roads. Keep any civilians in check. Arrest anyone who acts up. The occasional skirmish with resistance members has happened in the few days you have been here but nothing more. Today's duties include a patrol, taking a resupply to an artillery battery, rounding up a group of prisoners to send to the gulag, and searching homes for resistance conspirators. Today also happens to be the day of the month that the Commissar is making his inspection. Roles: HQ will consist of 1 Squad Lead, 1 Radioman, and 1 Squad Medic There will be 4 fireteams available with 1 scout sniper team. There will also be 1 Armor crew consisting of 1 Tank Commander, 1x Gunner, 1x Driver. Each fireteam has a Sergeant (FTL), Medic, Machinegunner, Grenadier, and a Rifleman Equipment will be different for each role. A machine gunner may only take the DP or DT machine gunners. Grenadiers may only carry rifles that allow the rifle grenade attachment. Everyone else in the fireteam can carry either the infantry version of the Mosin Nagant, SVT-40 or the PPSH that this division was lucky to get as early adopters before mass production. No scopes on rifles allowed with the exception of the scout snipers. Anti Material Rifles are only allowed with prior approval. Only FTL's and the Radioman will have radios. Everyone will only be allowed to carry bandages with the exception of Medics who can carry any/all of the medical gear. I will be passing orders down the line for fireteams to do. If there is interest I have 4 special "civilian" roles. Sign Up: HQ: Squad Lead: MSgt Falconer Squad Medic: Radioman: SSgt O'Brien Fireteam 1 Fireteam Lead: Sgt Cole Medic: HMC (FMF) Benson Machine Gunner: Maj Whelan Grenadier: WO1 Speirs Rifleman: Mira (Friend of the Unit) Fireteam 2 Fireteam Lead: SSgt McMuster Medic: Machine Gunner: SSgt Boyle Grenadier: Rifleman: Fireteam 3 Fireteam Lead: Cpl Talbert Medic: LCpl T. Jordan Machine Gunner: LCpl N. Medina Grenadier: Cpl Bianco Rifleman: Cpl Jordan Fireteam 4 Fireteam Lead: Medic: Machine Gunner: Grenadier: Rifleman: Scouts Sniper 1: Sniper 2: LCpl N. Nelson Tank Crew Commander/Gunner: Driver: Special Civilian 1: Sgt Flick Civilian 2: Civilian 3: Civilian 4: I ask that you arrive 10-30 minutes early to make a loadout. A custom arsenal will be available. Respond below if you wish to join and what slot you want. Tank Crew requires all slots to be filled. If you apply for a tanker slot please also give a backup. If the crew slots aren't all picked then you will be given your backup instead
  4. 1 point
    I will drive a tank for Stalin. Since O'Brien pipped me by like half a second to the tank driver seat I will take the Squad leader
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