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Capt (Ret) Kardnal

Kardnal's OPTRE Fun Missions (CLOSED)

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Operation Trebuchet
As hosted by GySgt Cole & Sgt Kardnal
 

                  What is Operation Trebuchet? OPTRE is a mod created for our beloved Arma 3 to infuse elements, weapons, tactics, equipment and vehicles from the Halo universe into a milsim environment. Yes, you may see on the battlefield Pelicans, Hornets, Scorpions, ODSTs, SPNKR launchers, Warthogs, and other, lesser known vehicles. Working alongside @GySgt Cole , we will be bringing the Halo Universe to life using as few mods as possible. My missions will focus on the unconventional, smaller unit tactics. Not to say  there will be less people, but that most of these missions will focus on special weapons and tactics. Note that Arma isn't kind with non-standard projectiles, meaning that this will strictly be human-on-human warfare. No aliens.

MODS REQUIRED:
RAIDER 2.0 (Full Pack)
OPTRE ( http://steamcommunity.com/sharedfiles/filedetails/?id=769440155 )
OPTRE Insurrection + ( http://steamcommunity.com/sharedfiles/filedetails/?id=1130645540&searchtext=optre )
And thats it! Set the load order for the OPTRE To be after 3dMP but before 3dMini

Briefing:
 


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//LOGIN
***** ********* ***

WELCOME. . . .

"I'll keep this short. We've located a smuggling ring within the Insurrection backchannels. They've acquired a few pieces of strategic UNSC technology that is well worth a full deployment to retrieve. However, this being said, I don't have the time to call down a fleet to retrieve a few pieces of black market, but I sure as hell have the initiative to stop the Innies from getting any hand over fist on our grunts. I'm re-routing a team of ODSTs and their air-wing attachments to your theatre, and I expect nothing short of absolute success. These troopers will stop at nothing to complete their tasking, and you shouldn't push them for any less than that. Signing out."
CONNECTION LOST

.
.
.
RECEIVING INTEL


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Innies and locals alike are stirring up a ruckus. The noise we made over their airstrip has put them into high alert across the board. Not to mention the recent left-stage entrance of the UNSC Army, the Insurrectionists are on a verge of going underground again. If they disappear without us learning about their local chain of command, we're doomed. I'm authorizing the use of some heavy gear. I'm calling the Army about their ATGM Warthogs, and dispatching another air unit to your position. You're to bomb a fuel depot under Insurrection control, eliminate a local HVT, whose identity is still being confirmed by ONI, and round this out by searching through the wreckage for anything of use. If the Innies know anything, they'll know to put their data in hardcases. If you locate any hard drives, be sure to bag them and tag them. You have your tasking, Coyote.

In Summary, Tasking is as follows:

  • Deploy to island with ATGM Warthogs
  • Move to assault position over the fuel depot
  • Raze compound
  • Prevent escapees
  • Eliminate HVT as designated by ONI, verify his elimination
  • Capture any intel on site
  • Exfiltrate

ODST Roster "Coyote"

Squad HQ

Squad Lead: OPEN
Squad Sergeant: OPEN
Squad Medic: OPEN
Squad JTAC: OPEN


Coyote 1
Vehicle Commander: OPEN
Vehicle Driver: OPEN
Vehicle Gunner: OPEN

Coyote 2
Vehicle Commander: OPEN
Vehicle Driver: OPEN
Vehicle Gunner: OPEN

Coyote 3
Sniper: OPEN
Spotter: OPEN

Coyote 4
Sniper: OPEN
Spotter: OPEN

Conman 1-1
Pilot: OPEN
Pilot: OPEN



Radio Freqs:
Coyote HQ: 111.1
Coyote Squad Net: 111
Coyote 1: 111.2
Coyote 2: 111.3
Coyote 3: 111.4

Coyote 4: 111.5

Air to Ground: 70
Air net: 70.1
Ares Net: 35

Loadouts:

Sorting by mod in the arsenal is helpful for finding all the OPTRE stuff in one place.
Uniform: ODST BDU (Camo/Named variants for Squad HQ only. If not Squad HQ, you may take the Regular, Medium, or Sniper BDU)

Vest: M53 (Camo/Named variants for Squad HQ only)

Helmet: CH253 (Camo/Named variants for Squad HQ only)

Backpack: ILCS, ILCS+, ILCS Medic (if you need the room, most probably won't).

Facewear: Tactical glasses/HUD glasses
NVGs: Neural Vision Enchancements

Medical: Use your normal medical gear. Server is running advanced med.

MISC: Use regular binos, map, cTab etc.


WEAPONS

Squad Lead: BR55 , MA37 ICWS , M7/Caseless
Squad Sergeant: BR55 , MA37 ICWS , M7/Caseless
Squad Medic: M7/Caseless , MA37 ICWS
Squad JTAC: BR55 , MA37 ICWS , M7/Caseless
FTL: BR55 , MA37 ICWS+M301
Explosives Specialist: MA37 ICWS , BR55
AT Specialist: MA37 ICWS , BR55 , M7/Caseless , M41 SSR MAV/AW
Trooper: MA37 ICWS , BR55 , M7/Caseless
Automatic Rifleman: M73 SAW
Designated Marksman: M392 , BR55 , Ranged optics
Sniper: SRS99D-S2
Spotter: BR55 , Spotting Scope

Sidearms: All ground personnel are authorized M6Gs, weight permitting. Aviators can opt for the M6C.

Grenades: M9 Frags, use regular flashes and smokes.

Suppressors: Authorized

Edited by 2ndLt Kardnal
Intel update

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I'll operate wherever needed. Would like to pilot if able.

Edited by WO1 Carrendar
Didnt realize this was a SAT mission, so I edited my post.

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I am sorry, but I cannot host a mission this saturday. A family obligation has me unable to host. I encourage you all to come to Cole's this Sunday, however!

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INTEL UPDATED

Note: Sorry for short notice. I've been quite swamped, but am willing to host this Saturday

Edited by 2ndLt Kardnal

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